Gamasutra Interviews Marty O'Donnell

Our work with GameSoundCon, the premier conference for game music and sound design, results in an interview with this year's keynote speaker Marty O'Donnell on, a leading authority on video game production. O'Donnell discusses his work with Bungie and perhaps his best known work on HALO as well as working with Paul McCartney and his thoughts on the future of game sound.

Read the full interview here.


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